← all jobs

Contract Materials Artist (Unannounced Project)

Work from home Full-time role Hiring

At ArenaNet, we’ve always believed that games are art. They have the power to communicate ideas and tell stories. They can change the way we think, reflect our cultures, and move us. As the developer of the award-winning Guild Wars game series, we’re proud to share our passion for the online worlds we’ve created with over 21 million players worldwide. ArenaNet develops and publishes games for every kind of person, which means our games need to be built by every kind of person. We believe the best experiences come from working together, celebrating differences, and helping each of our team members shine. We are looking for a Materials Artist to help bring the world of an unannounced Unreal Engine 5 project to life. In this role, you’ll create high-quality environment assets that shape the visual identity, storytelling, and atmosphere of the game world. We’re looking for an artist with a strong eye for form, material definition, composition, and storytelling who thrives in a highly collaborative environment and is passionate about building immersive worlds players want to explore. WHAT YOU’LL DO Create high-quality 3D props and environment assets for a wide range of natural and man-made locations in Unreal Engine 5. Partner closely with Tech Art, Concept Art, Environment Art, Design, and Art Direction to translate visual targets and gameplay needs into compelling in-game assets. Build assets from concept through final implementation, including modeling, sculpting, texturing, material creation, and in-engine integration. Help establish and maintain the visual quality bar for world-building, set dressing, and environmental storytelling. Create modular assets and reusable kits that support large-scale world creation while maintaining strong artistic quality. Collaborate with technical artists and engineers to improve workflows, pipelines, optimization, and asset integration processes. Proactively seek and apply feedback while contributing ideas that elevate the overall visual direction of the project. Balance artistic quality with performance, readability, gameplay needs, and production constraints. Continuously push the quality of the game through strong craftsmanship, iteration, and attention to detail. WHAT WE’RE LOOKING FOR 2+ years of professional game development experience creating environment or prop art for shipped titles. Strong portfolio demonstrating high-quality prop work across a variety of styles, materials, and settings, including both natural and architectural assets. Excellent understanding of form, composition, materials, scale, and environmental storytelling. Experience creating game-ready assets from high-poly through optimized in-game implementation. Strong proficiency with industry-standard tools such as Maya (preferred), 3ds Max, ZBrush, Substance Painter, and Photoshop. Experience working in Unreal Engine workflows, ideally UE5. Understanding of physically based rendering (PBR) pipelines and modern asset creation techniques. Strong collaboration and communication skills with both artistic and technical teams. Ability to iterate quickly while maintaining a high level of polish and craftsmanship. Passion for games, world building, and creating immersive player experiences. Applications will be accepted until Friday, June 5th by 10am PT. If the deadline is extended, the posting will be updated accordingly. If the position is filled before this date, the posting will be removed. Don’t meet every single requirement on this job post? Studies have shown that women and people of color are less likely to apply to jobs unless they meet every single qualification. At ArenaNet, we believe diversity in culture, ethnicity, gender, sexual orientation, and backgrounds make us a better team – we celebrate it. So, if you’re excited about this role, but your experience doesn’t align perfectly with every qualification listed, we encourage you to apply anyway. You may be just the right candidate for this or other roles.

More open positions

VP, Enterprise Sales

Work from home Full-time role

VP, Enterprise Sales

Work from home Full-time role

Medicaid Certification Analyst

Work from home Full-time role

Portfolio Coordination

Work from home Full-time role

Sales Effectiveness Senior Analyst - Cigna Global Health Benefits - Remote

Work from home Full-time role

Remote Part‑Time Customer Service Representative – Flexible Hours Supporting careerzynith Customers

Work from home Full-time role

Virtual Speech Language Pathologist (SLP) - MI

Work from home Full-time role

Senior Project Manager (Control of Work)

Work from home Full-time role

Data Business Analyst

Work from home Full-time role

Compliance Manager, El Salvador

Work from home Full-time role

REMOTE - Director - Native American Financial Services PM

Work from home Full-time role

Experienced Data Entry Clerk – Entry-Level Opportunity with Comprehensive Training and Remote Work Flexibility

Work from home Full-time role

Business Office Administrator

Work from home Full-time role

[Remote] Machine Learning Engineer, Search and Answers

Work from home Full-time role

Online Live Chat Support Specialist – Part‑Time Remote Customer Experience Role at careerzynith

Work from home Full-time role

Principal Golang Engineer/Fully Remote

Work from home Full-time role

Delta Airlines Careers Remote Customer Service, Delta Hiring

Work from home Full-time role

High‑Pay Remote Data Entry Operator for Teens – Flexible Part‑Time Role with careerzynith, Gain Real‑World Experience & Earn While Learning

Work from home Full-time role

Remote Laravel Developer Job for Entertainment Events PlatJob form (Part-time)

Work from home Full-time role

Research Scientist / Data Manager and Analyst

Work from home Full-time role

Case Manager LPN - Remote

Work from home Full-time role